Sunday, March 27, 2005
When Good Peeps Go Bad
Sunday, February 13, 2005
Looking for Molly? My blog moved a while ago to: MOLO
Tuesday, March 02, 2004
Broadcast flag becoming more of a reality
HP and Phillips have announced that they are building the Broadcast Flag into all of their new televisions.
HP, Philips Develop DRM for Digital Broadcasts- PC World
Monday, February 16, 2004
"Protecting" the deaf from evil TV
Apparently, the Dept. of Education (or rather, a secret, anonymous committee within) has slashed funding to television closed-captioning, specifically targetting "inappropriate" shows. The show's targetted are absurd (worries about the witchcraft references on Bewitched, for example); more absurd than the specific, odd choices, though, is the underlying paternalism of the whole project. Censor 'Scooby-Doo'? Words fail: "The government is refusing to caption Bewitched and I Dream of Jeannie, apparently fearing that the deaf would fall prey to witchcraft if they viewed the classic sitcoms.
Your government also believes that Law & Order is too intense for the hard-of-hearing. So is Power Rangers. You can rest easy knowing that your federal tax dollars aren't being spent to promote Sanford and Son, Judge Wapner's Animal Court and The Loretta Young Show within the deaf community. " (via boingboing)
Wednesday, February 11, 2004
Media Integration/Consolidation It looks like cable giant Comcast might buy out Disney; or at least they're trying. This is great news, because what the world needs now is bigger media companies. Comcast Makes $66-Billion Bid for Disney
Thursday, July 10, 2003
There's an interesting article in the current issue of the Columbia Journalism Review, "Rethinking Objectivity" that ties in with a lot of the issues we've been exploring regarding media coverage, "bias," reliance on sources, etc. If this topic has been of interest to you, you may want to check it out.
Midterm Exam: Reminder
The midterm is this coming Monday, July 14. Don't forget to bring a blue book and a pink, Parscore scantron with you to class.
Tuesday, July 08, 2003
Gaming as a social activity; and hey, women game too!
There's a new study out from the Pew foundation about gaming and college students. Findings include understanding computer gaming as a social activity, connected to building friendships, etc. This doesn't surprise me (my experience with gaming-- especially when I was in college-- was always explicitly social-- I played computer games with people.
There was an interesting finding on the gender front: more women than men reported playing online or computer games! However, the women were more likely to be playing things like solitaire, etc., rather than the sorts of things that usually pop to my mind when I think of gaming (RPGs, action, strategy, etc.) which makes this finding less surprisng than it intially seemed.
Pew Internet & American Life Project.